https://www.reddit.com/r/BladeAndSorcery/comments/vcahoi/how_it_feels_trying_to_finalize_u11/icd15w6/. 2023 is here so now all we do is wait. || Blade And Sorcery #1 80-HD 74 subscribers Subscribe 13 Share 900 views 4 months ago U11 is finally here for nomad players! Step Two Most popular community and official content for the past week. The main attra tion for me over the Quest version is the mods. And as far as PCs in 5 years? For anyone who was curious about the status of the Citadel map; it got a big PC makeover and some optimization, so there was some increased hope it could be ported to Nomad. videogame_asset My games. This is the grade-A student that couldve gone to MIT and changed the world but didnt because his fanatically inclusive school made him tutor the kid that ate glue. Happy to inform you Ive actually done both! Others confirming its spam reassures me I did the right thing :), This looks spectacular. Its practically the same game on both platforms other than graphics and max enemy count, Except the Quest version loads faster for me than the PCVR version 8^). Im asking because just by taking a small peak, only at Steams numbers would put your argument to absolute shame, imagine looking at the whole platform. This will overwrite your normal game installation until you set it back to U10 (no beta). This Website: https://www.nexusmods.com/bladeandsorcery. Because the avalanche of cheapo facebook mobile/standalone headsets sucks away developers and incentivizes them to make low-fi polygonal experiences instead building towards discrete gpus capabilities. Press question mark to learn the rest of the keyboard shortcuts. Games. im sorry are you retarded?you prefer to play such a limited and insanely downgraded version because of the wire that isnt even required for you to play the much better PC version?ever heard of virtual desktop?since you dont even know that is possible to play wireless PCVR wich the comment i replied to was all about im thinking you fall into the category of pretending to have a PC,watch you did googled good PC gaming? Hover to reveal image. None of my mods are working. Whine, whine, bitch and complain. I have even produced $19,570 only in thirty days just working a few easy tasks from a laptop.~dq498~Immediately once Ive lost my previous position, I was very distressed and thankfully I have discovered this best on-line opportunity thats why I could make thousands staying at home.~dq498~Everyone can certainly join this best work & collect extra dollars online by checking this page, >>>> https://gurl.pro/infolifestyles. Would you like to be Naruto In Blades And Sorcery , Well This Mod Pack Is For You! If anyone has any idea what is happening, please let me know. Players will be able to mix and match various pieces, which the studio says will play a big role once the games shop is released where players can buy better armor from currency earned in the game. I hope that PC VR is the future, not mobile VR. Asajj Ventress's Lightsaber. Spells are also getting tweaks (and in some cases new functionality); developer Warpfrog says its design goals for the games magic system is for Fire to be a direct damage spell, Gravity to be about utility and versatile function, and Lighting to lean toward crowd control.. A Powerful Wizard Discovers Third Person VR, Fastest Dungeon Run Ever Using The U11 Gravity Spell - Any%, easy, short (00:44:878), Assassin's Creed: Blood And Steel | Assassin's creed vr style 8| Blade And Sorcery, & When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Before this change, static objects had their lighting fully baked-in, and received dynamic lighting from only a few sources such as hand-held torches, the studio writes. PSVR 2 Review Sony Takes Several Steps Forward for Consumer VR, Quest Pro Review Impressive Hardware With a Value Proposition Thats Kind of, Hands-on: New Reverb G2 Tweaks Make a Solid Headset Even Better, PSVR 2 Unboxing Close-up with the Final Version of Sonys New VR. So its great news for Nomad players! The studio stresses that its still early for the Dungeons mode and the initial release is likely to feel incomplete (it is early access, after all), but the hope is to gather some key feedback as the rest of the systems come into place in later updates. Step One: Install hundreds of mods with the click of a button. So we gotta fix these things! For some reason my friend is using this mod and I can't seem to figure out how he got it. VR applications for industrial and game development are nothing alike really? Never. The games next update, U11 (now available in an early beta), looks to be a doozy with the studio adding an expanded magic system, stealth mechanics, a graphical overhaul on PC, and plenty more. Become a powerful warrior, ranger or sorcerer and devastate your enemies. Update 12 - Swimming - Breakables - Dynamic music system - More animation overhaul - New outpost rooms, including underwater sections - In-Game mod manager - Moddable dungeon system - Moddable armors and clothes Update 1.0 . The problem with promotion without discrimination is that it becomes little more than white noise. Sorry, but for me, guts look awful are you planning to upload a separate version of this mod, without them added? No-Man's Land: WWI was four Years of pure hell on earth. Can you not extrapolate what that tech will be like in 5 more years? So it will definitely be after U11 full release and not before. Hello mates, The Baron here with the latest news from Blade & Sorcery, and to give you a little preview at what is coming down the pipeline. All estimated dates are completely loose ballparks and not solid. But mainly focus on game development lately. 120Hz PC graphics without the cable. ]. If we can fix that, we can start exporting the Nomad build. The studio planned its next major update (U12) for Q3, so ostensibly well see U11 drop within the next three months. Sounds like a dream game if they can pull it off and hats off to them for putting it in an update, not dlc or new game, blade and Sorcery will turn into Skyrim Blades VR before Skyrim Blades VR ever releases XD. None of them. IE they would simply care more about the final presented product. From the time I post this comment if I were to guess I would say maybe a couple months, If I'm correct it will be in June some time, scripting is done on nomad just not out yet, How much I bet It take an year to get scripting on nomad, your bet is becoming more likely every passing month, The baron said today that they will try to add scripting in u11. damn greenfire making thought to be impossible mods once again. Problem solved. This article may contain affiliate links. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I dont know what kind of VR developer you are if your dev box doesnt support VRS which is the fundamental tech foveated rendering is based on and which will become absolutely essential this year. I load up the game and absolutely nothing is there. Log in to view your list of favourite games. All trademarks are property of their respective owners in the US and other countries. Update (May 6th, 2022): The Blade & Sorcery U11 update is available today in beta form on both Steam VR and Oculus PC. We are tryna close out the PCVR beta; it's more or less done but at the very last second there was a crippling AI bug preventing release, so Kospy is going through and tryna figure out where it came from between beta 3 and now. Install hundreds of mods with the click of a button. reddit.com r/BASNomad on Reddit: U11 is now fully released! This pack contains: Ahsoka Tano's green Lightsaber. An armor system is also coming to the game to allow players to equip themselves with individual pieces of armor. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Let's explore everything new together and have some fun! On the performance, there is some good stuff however; we hope the out of memory crashing from 3-star dungeon will finally be resolved, but right now some other things are killing us in frame hits, so it's give and take as always. The TLDR: There will be a Nomad beta to be available soon, hoping for the end of week of 6/20/22.**. We are aiming for end of next week for a Nomad beta. Combining Gravity with a staff will allow the wielder to pick up objects and swing them around as if theyre weightlessgreat for using rocks to smash enemies with. Yes you are right but we dont call it mobile. Copyright 2023 Robin Scott. Instead of battling waves of enemies, like in the games sandbox mode, dungeons will have pre-spawned enemies that players will need to defeat as they delve deeper inside. I dont know what your definition of big is, Im guessing you mean mainstream, if thats the case, I dont think it will be 100% mainstream at any short/mid term either, but inside of gamer circles it could very well become quite common, just like PCs were a decade and a half ago 10 petaflops sounds a bit of an overkill to me, I think we can figure out how to get VR to more mainstream audiences before we get there. why would you need a cable when you switch to PC version? Original Article (June 8th, 2021): Blade & Sorcery developer WarpFrog today teased the games next major patch, Update 10, which will include the beginnings of a new linear game mode called Dungeons. Gotta start preparing to rip Infinity Blade armor sets apart for this customization system 0o0. According to the studios latest teaser, theres some major improvements to environmental visuals on the way (that wont be brought to the Quest version of the game). updates will be added as 2023 goes by READ DESCRIPTION, NEW LIGHTSABERS ARE IN THE DESCRIPTION!! Thats it for now, guys! PC and PSVR 2 are going to benefit greatly. Also, I discriminate plenty, everything I post showcases some value and effort and success in doing what it does and far from shovelware so nice strawman argument there. Log in to view your list of favourite games. baiaach. Update 6/25/22 Hey guys, we are still working. Player body customization will be improving in U11 as well; the studio says it plans to allow players to customize their avatars faces and skin tones. and the enemy Ai was so stupid and got way too close when attacking so much that when you would strike back you would swing past themhopefully both these are fixed now. That means spells, weapons, stealth mechanics, clothing system, DOORS framework, a couple of dungeon rooms (U11 in general didnt have a lot of new rooms), new enemy armours, home exterior, tutorial, animation overhaul (first pass; this will be ongoing up to 1.0), inventory system Im probably forgetting the rest lol. The powerful open-source mod manager from Nexus Mods. KnowledgeClassic2316 11 days ago. Enemies will also have basic AI with patrolling and a field-of-view. The game is currently Early Access with a full release ballpark of Q4 2023. The fact that you assume everyone looks at things in your black & white little world says a lot about you, though. Also, quite interesting you are seeing that PCs have declined in the last 10 years hmm I wonder, can you prove any of those claims? . If youre talking about graphics, well, VR games are never going to look as good as flat-screen games. I do too if I really want that graphical beauty Ill switch over to PC. Hello mates! >>>> https://rq.fyi/OCd35q why are the intestines so damn big im still gonna use it when it comes out but why. Warpfrog has said previously that updates are likely to hit PC first and then come to the Quest version of the game,Blade & Sorcery: Nomad, in the months following. Become a powerful warrior, ranger or sorcerer and devastate your enemies. this mod (when it comes out) is gonna be amazing! I personally work as a VR developer for a large Industrial training company. sorry for not predicting the future, probably late june for pcvr early/mid july for nomad. Fan favorite Physics-based VR melee fighterBlade & Sorcery is still going strong nearly two and a half years after its initial early access release. Original Article (April 1st, 2022): Expected in the next few months, theBlade & SorceryU11 update is going to bring a host of improvements to the popular game which will expand the way players can play. Blade & Sorcery VR - SATISFYING COMBAT l CINEMATIC GAMEPLAY EDIT . Update (October 23rd, 2021): In a surprise trailer dropped this week, developer WarpFrog revealed that the U10 'Dungeons' update for Blade & Sorcery is set to launch tomorrow, October 24th . Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Press question mark to learn the rest of the keyboard shortcuts. We were able to make these improvements simply through optimization and new lighting techniques implemented for PCVR, so the performance hit should be non-existent, if even better than usual! Hello folks, The Baron here with the good news you have all been waiting for - KospY and the Warpfrog team have gotten U11 into a playable state that we now feel a U11 beta is possible! Already done it to whoever it was. The trailer shows a range of varied rooms that will be connected into procedurally generated dungeon routes, including some platforming that will see players swinging between hanging lanterns. Blade & Sorcery is a built-for-VR medieval fantasy sandbox with full physics driven melee, ranged and magic combat. As such, It is only recommended to opt into the beta if you are okay with having a buggy experience, or even better if you are interested in actively helping us find these bugs and contribute feedback on your experience that will help us polish.. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. How long will this take to get to Blade and Sorcery Nomad on the Quest 2? Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. We might get to a point where theres little difference, but the fact is that a playable VR game needs to render something like 180 fps (90 per eye), while a playable flat-screen game only needs 60. what do you expect the quest 2 has the, battery the, processor the, camera the, stuff to run the game the, storage system the, screens the, cooling the, thing to connect to wifi the, whatever it is that tells where the guardian is the, thing to see when youre to close to the guardian the, system to show it on screen the, system to handle hand tracking all packed in one and the headset can handle a full spin cycle in a washing with no issues and it doesnt weigh as much as a brick somehow. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Probably late june for pcvr early/mid july for Nomad players need a when... 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